Blow Wind Blow
Team:
- Kee Yong: Unity Coder
- En Cui: 3d Modeller & Composer
- Shah: 2D Artist & Arduino Coder
About:
Blow Wind Blow is a multiplayer game that is both cooperative and competitive. Each player controls one of the four cardinal winds by blowing into a microphone. Together, the winds direct an adventurer across the world as he sails from island to island, while competing with each other to become the prevailing wind with the most predominance in the story.
Project Brief:
Create a project that is able to tell a narrative in a unique and interesting way.
Challenge to Ourelves:
- Create a game that is both competitive and collaborative
- Players have to work together to direct the boat to its end goal. However, at the same, time they have to compete to score the most points along the way - Create a game that has branching narratives
- The narrative will change depending on which player scores the most points - Create a game that uses a non-traditional controller
- To control the boat, players will have to physically blow into a custom arduino controller. The arduino uses a microphone to sense when a player is blowing into the microphone and also senses how hard a player is blowing.